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Push/Pull a face

Push/Pull extrudes any flat face of a solid by a distance: raise a slab into a block, sink a pocket, or thicken a wall — and the solid stays a clean B-rep.

Tool: Push / PullShortcut P3 steps · 3 pictures

  1. Pick Push / Pull on the rail, or press P.

    Pick Push / Pull on the rail, or press P.
  2. Click the face to push or pull — here the top of the slab. It lights up, and the tool waits for a distance.

    Click the face to push or pull — here the top of the slab. It lights up, and the tool waits for a distance.
  3. Type the distance, 400, and press Enter. The face rises by exactly that much and a Push/Pull step joins the timeline.

    Type the distance, 400, and press Enter. The face rises by exactly that much and a Push/Pull step joins the timeline.

Good to know

  • Double-click a face with Push / Pull to repeat the last distance on it.
  • The tray's Direction list makes it one-sided or symmetric, and Start offset starts the new solid away from the face.
  • The step stays editable: select the body later and change its Distance in the inspector, and everything after it in the timeline rebuilds.

Recorded in Kozorosa by the help recorder, which checked that the result is in the model.